Mobile Entertainment: Country Profiles - Mobile Entertainment: Country Profiles is the ultimate strategic report providing in-depth country specific intelligence on
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informa telecoms & media Eastern European TV: 12th edition
01 December 2008 Order hotline: +44 (0) 20 7017 5537
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Mobile Entertainment: Country Profiles
Published: October 2007

Mobile Entertainment: Country Profiles is the ultimate strategic report providing in-depth country specific intelligence on the mobile entertainment industry.


It details growth areas, provides case studies of successful services and enables readers to make informed judgements about mobile entertainment business strategy.
Mobile Entertainment: Country Profiles clarifies the market, giving insight and direction for anyone operating in this industry.
Key Coverage

Music

  • How are the key music segments expected to develop over the next five years and what will be the factors that either drive growth or cause a downward trend in revenues?
  • Discover the key business models adopted around the world and learn the impact that they have had on numbers of users and levels of revenues
  • Learn the importance of localisation of content and how international artists are failing to break into key markets
  • What impact do cultural preferences have on the provision of regional business models?
Adult
  • What business models are operators looking to deploy in order to exploit the adult services market without losing brand credibility and risking high churn levels?
  • How important a role does the content aggregator play in the adult content value chain?
  • What services are proving most profitable in the value chain: video, SMS, chat, user generated content?
  • Which markets are seeing adult content take off and which have seen the segment stifled?
Games
  • What role will direct-to consumer/off-portal initiatives play in the mobile games industry?
  • How are successful operators managing their games portals?
  • Learn the strategies from around the globe that have been implemented to expand the segment beyond the key 5%
  • Why are media companies and console-games publishers stepping up their involvement in mobile games?
  • What can be learnt from regional differences in mobile games strategies?
Video
  • What is driving video content consumption around the globe?
  • Identify the key content partnerships that are driving growth
  • Learn the current size of the market and the key factors that shape segment growth over the next five years
  • What has been the role of the consumer in creating content and how have operators leveraged this market phenomenon?
TV
  • Learn which standards have been adopted in which regions, the pros and cons of adoption and how the mobile TV landscape is likely to evolve
  • Licensing, rights and regulation: navigating the complexities of rights ownership
  • Examining the business models for mobile TV: what have been the factors that have driven success or initiated failure?
  • Personalisation and imaging
  • What are the new services and applications driving mobile personalisation?
  • Key drivers for growth in avatars, cartoons, screensavers and wallpapers from around the globe
  • Which countries are still seeing significant growth and which are seeing slowdown and why?
Communities and user generated content
  • Business and revenue models for mobile communities
  • What are the different forms mobile community applications and services can take?
  • Which countries have successfully monetized communities and what have been the key success factors?

Forecasts

Countries and regions broken out by:

    Revenues
    Users for each of the key entertainment segments
      Music
        Ringtones
        Ringback tones
        Full track download
        Music streaming

      Games
      Mobile TV
        Mobile TV broadcast
        Mobile TV streaming

      Video
      Images/Personalisation
      Gambling


Countries profiled include

North America

  • USA
  • Canada
Latin America
  • Brazil
  • Rest of Latin America
Asia Pacific
  • Japan
  • Korea
  • Rest of Asia Pacific (Developed)
  • China
  • India
  • Rest of Asia Pacific (Other)
Europe
  • France
  • Germany
  • Italy
  • Spain
  • UK
  • Rest of Western Europe
  • Russia
  • Rest of Eastern Europe
Middle East/Africa
  • Africa
  • Middle East

Testimonials
"Global market for mobile content worth $32bn by 2012"

Source: Informa Telecoms & Media
 
 
Pricing Information
Mobile Entertainment: Country Profiles - Paper CopyGBP 2450
USD 4410
EUR 3675
Mobile Entertainment: Country Profiles - Single PDF licenceGBP 3675
USD 6615
EUR 5513
Mobile Entertainment: Country Profiles - Paper copy and single PDF licence GBP 4900
USD 8820
EUR 7350
For multi-user licenses please contact our customer service team on +44 (0)20 7017 5537 or email telecoms.enquiries@informa.com
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Eastern European TV: 12th edition
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